Game Critique

By Nate Jones

Overview
Description
Title
Bloxorz
Concept
The goal of the Game it is to get a rectangular block to fall through a specific hole. To accomplish this you rotate end over end navigating it through a maze. This is a single player flash game.
Learning Objectives
(explicit or implicit)
The learning objective of this game would be to promote critical thinking and problem solving. For example when the block will not simple rotate through the maze you have to figure out how to do it differently.
Assessment
(explicit or implicit)
The game requires a low level motor skills so anyone can play the game, but opperates at a higher level when it comes to critical thinking skills. I enjoy the game and find it mentaly challenging and fun at the same time.
Content
(explicit or implicit)
The maze consists of elevated squares that you must navigate on without falling off. The piece that you move through the maze is a rectangle that is twice as long as wide or deep.
Values & Skills (explicit or implicit)
Skills that are required and developed are the ability to think ahead and see and solve problems.
Game Method/Style
Puzzle
Audience
This is a great game for high school and up students. Younger children could do the first few levels but it gets harder and harder as the game progresses.
Platform
Computer or any web based device that will run flash
Publisher

Developer
DX interactive
Release Date
June 2007
Design Aspects
High
Average
Low
Graphics & Sound


Very Basic
Playability
Very easy to learn


Entertainment

OK

Replay Value
Several students of mine have frequented this game




The above criteria were adapted from: Rice, 2007; Oblinger, 2006, and Game Informer Magazine